Struct DiplomacySystemInitializedEvent
Emitted when DiplomacySystem initializes Used by UI and AI to know when diplomatic queries are available
public struct DiplomacySystemInitializedEvent : IGameEvent
- Implements
Constructors
DiplomacySystemInitializedEvent(int, int)
public DiplomacySystemInitializedEvent(int countries, int relationships)
Parameters
countriesintrelationshipsint
Fields
countryCount
public readonly int countryCount
Field Value
- int
relationshipCount
public readonly int relationshipCount
Field Value
- int
Properties
TimeStamp
Timestamp when the event was emitted (set automatically by EventBus).
public float TimeStamp { readonly get; set; }
Property Value
- float