Struct MilitaryAccessGrantedEvent
Emitted when military access is granted (directional)
public struct MilitaryAccessGrantedEvent : IGameEvent
- Implements
Constructors
MilitaryAccessGrantedEvent(ushort, ushort, int)
public MilitaryAccessGrantedEvent(ushort granter, ushort recipient, int tick)
Parameters
granterushortrecipientushorttickint
Fields
granterID
public readonly ushort granterID
Field Value
- ushort
recipientID
public readonly ushort recipientID
Field Value
- ushort
tick
public readonly int tick
Field Value
- int
Properties
TimeStamp
Timestamp when the event was emitted (set automatically by EventBus).
public float TimeStamp { readonly get; set; }
Property Value
- float