Table of Contents

Struct ResourceRegisteredEvent

Namespace
Core.Resources
Assembly
Core.dll

ENGINE: Event fired when a new resource type is registered.

public struct ResourceRegisteredEvent : IGameEvent
Implements

Fields

ResourceId

The resource ID that was registered

public ushort ResourceId

Field Value

ushort

ResourceStringId

The resource string identifier

public string ResourceStringId

Field Value

string

Properties

TimeStamp

Event timestamp (auto-set by EventBus)

public float TimeStamp { readonly get; set; }

Property Value

float