Struct ResourceTransferredEvent
ENGINE: Event fired when resources are transferred between countries.
public struct ResourceTransferredEvent : IGameEvent
- Implements
Fields
Amount
Amount transferred
public FixedPoint64 Amount
Field Value
FromCountryId
The country that sent the resource
public ushort FromCountryId
Field Value
- ushort
ResourceId
The resource type transferred
public ushort ResourceId
Field Value
- ushort
ToCountryId
The country that received the resource
public ushort ToCountryId
Field Value
- ushort
Properties
TimeStamp
Event timestamp (auto-set by EventBus)
public float TimeStamp { readonly get; set; }
Property Value
- float