Table of Contents

Struct SimulationDataReadyEvent

Namespace
Core
Assembly
Core.dll

Emitted when all simulation data is loaded and ready for presentation Allows presentation layer (MapGenerator, UI) to initialize without creating dependencies

public struct SimulationDataReadyEvent : IGameEvent
Implements

Fields

CountryCount

public int CountryCount

Field Value

int

LoadingTimeSeconds

public float LoadingTimeSeconds

Field Value

float

ProvinceCount

public int ProvinceCount

Field Value

int

Properties

TimeStamp

Timestamp when the event was emitted (set automatically by EventBus).

public float TimeStamp { readonly get; set; }

Property Value

float