Struct ProvinceDevelopmentChangedEvent
public struct ProvinceDevelopmentChangedEvent : IGameEvent
- Implements
Fields
NewDevelopment
public byte NewDevelopment
Field Value
- byte
OldDevelopment
public byte OldDevelopment
Field Value
- byte
ProvinceId
public ushort ProvinceId
Field Value
- ushort
Properties
TimeStamp
Timestamp when the event was emitted (set automatically by EventBus).
public float TimeStamp { readonly get; set; }
Property Value
- float