Table of Contents

Struct ProvinceInitialStatesLoadedEvent

Namespace
Core.Systems
Assembly
Core.dll
public struct ProvinceInitialStatesLoadedEvent : IGameEvent
Implements

Fields

FailedCount

public int FailedCount

Field Value

int

LoadedCount

public int LoadedCount

Field Value

int

Properties

TimeStamp

Timestamp when the event was emitted (set automatically by EventBus).

public float TimeStamp { readonly get; set; }

Property Value

float