Struct ProvinceSystemInitializedEvent
Province-related events for EventBus Extracted from ProvinceSystem.cs for better organization
public struct ProvinceSystemInitializedEvent : IGameEvent
- Implements
Fields
HasDefinitions
public bool HasDefinitions
Field Value
- bool
ProvinceCount
public int ProvinceCount
Field Value
- int
Properties
TimeStamp
Timestamp when the event was emitted (set automatically by EventBus).
public float TimeStamp { readonly get; set; }
Property Value
- float