Table of Contents

Struct UnitMovementCompletedEvent

Namespace
Core.Units
Assembly
Core.dll
public struct UnitMovementCompletedEvent : IGameEvent
Implements

Fields

DestinationProvinceID

public ushort DestinationProvinceID

Field Value

ushort

OriginProvinceID

public ushort OriginProvinceID

Field Value

ushort

UnitID

public ushort UnitID

Field Value

ushort

Properties

TimeStamp

Timestamp when the event was emitted (set automatically by EventBus).

public float TimeStamp { readonly get; set; }

Property Value

float