Table of Contents

Struct UnitMovementStartedEvent

Namespace
Core.Units
Assembly
Core.dll
public struct UnitMovementStartedEvent : IGameEvent
Implements

Fields

DestinationProvinceID

public ushort DestinationProvinceID

Field Value

ushort

MovementDays

public int MovementDays

Field Value

int

OriginProvinceID

public ushort OriginProvinceID

Field Value

ushort

UnitID

public ushort UnitID

Field Value

ushort

Properties

TimeStamp

Timestamp when the event was emitted (set automatically by EventBus).

public float TimeStamp { readonly get; set; }

Property Value

float