Table of Contents

Enum BorderRenderingMode

Namespace
Map.Rendering
Assembly
MapAssembly.dll

Border rendering mode - how to render borders

public enum BorderRenderingMode

Fields

[Obsolete("Use ShaderDistanceField instead")] DistanceField = 1
[Obsolete("Use MeshGeometry instead")] Mesh = 2
MeshGeometry = 2
None = 0
[Obsolete("Use ShaderPixelPerfect instead")] Rasterization = 3
[Obsolete("Use ShaderDistanceField instead")] SDF = 1
ShaderDistanceField = 1
ShaderPixelPerfect = 3