Class MinimalShaderCompositor
- Namespace
- Map.Rendering.Compositing
- Assembly
- MapAssembly.dll
Minimal compositor - borders and highlights only, no fog/overlay. Useful for performance or clean visual style.
public class MinimalShaderCompositor : ShaderCompositorBase, IShaderCompositor
- Inheritance
-
objectMinimalShaderCompositor
- Implements
- Inherited Members
Constructors
MinimalShaderCompositor()
public MinimalShaderCompositor()
Properties
CompositorId
Unique identifier for this compositor (e.g., "Default", "Stylized", "Minimal")
public override string CompositorId { get; }
Property Value
- string
DisplayName
Human-readable name for UI/debugging
public override string DisplayName { get; }
Property Value
- string
Methods
GetConfig()
Get the compositing configuration for this compositor. Used by shader to determine layer order and blend modes.
public override CompositorConfig GetConfig()