Table of Contents

Struct FogOfWarRendererContext

Namespace
Map.Rendering.FogOfWar
Assembly
MapAssembly.dll

Context provided during renderer initialization

public struct FogOfWarRendererContext

Fields

FogOfWarCompute

Compute shader for fog texture generation

public ComputeShader FogOfWarCompute

Field Value

ComputeShader

MaxProvinces

Maximum number of provinces

public int MaxProvinces

Field Value

int

ProvinceQueries

Province queries for ownership lookups

public ProvinceQueries ProvinceQueries

Field Value

ProvinceQueries