Table of Contents

Struct TerrainRendererContext

Namespace
Map.Rendering.Terrain
Assembly
MapAssembly.dll

Context provided during terrain renderer initialization

public struct TerrainRendererContext

Fields

MaxTerrainTypes

Maximum number of terrain types

public int MaxTerrainTypes

Field Value

int

TerrainBlendMapCompute

Compute shader for blend map generation

public ComputeShader TerrainBlendMapCompute

Field Value

ComputeShader

TerrainRGBLookup

Terrain RGB lookup for type mappings

public TerrainRGBLookup TerrainRGBLookup

Field Value

TerrainRGBLookup