Struct TerrainRendererContext
Context provided during terrain renderer initialization
public struct TerrainRendererContext
Fields
MaxTerrainTypes
Maximum number of terrain types
public int MaxTerrainTypes
Field Value
- int
TerrainBlendMapCompute
Compute shader for blend map generation
public ComputeShader TerrainBlendMapCompute
Field Value
TerrainRGBLookup
Terrain RGB lookup for type mappings
public TerrainRGBLookup TerrainRGBLookup