Struct BuildingConstructedEvent
- Namespace
- StarterKit
- Assembly
- StarterKit.dll
Emitted when a building is constructed. UI subscribes to refresh building lists, income displays, etc.
public struct BuildingConstructedEvent : IGameEvent
- Implements
Fields
BuildingTypeId
The type of building that was constructed.
public ushort BuildingTypeId
Field Value
- ushort
CountryId
The country that owns the building.
public ushort CountryId
Field Value
- ushort
ProvinceId
The province where the building was constructed.
public ushort ProvinceId
Field Value
- ushort
Properties
TimeStamp
Timestamp when the event was emitted (set automatically by EventBus).
public float TimeStamp { readonly get; set; }
Property Value
- float