Table of Contents

Struct TerrainStyleParams

Namespace
Map.Rendering.Terrain
Assembly
MapAssembly.dll

Style parameters for terrain rendering (from VisualStyleConfiguration)

public struct TerrainStyleParams

Fields

BlendSharpness

Blend sharpness (1.0 = linear, >1 = sharper)

public float BlendSharpness

Field Value

float

Brightness

Brightness adjustment for terrain colors (0.5-2.0)

public float Brightness

Field Value

float

DetailStrength

Strength of detail texture blend (0-1)

public float DetailStrength

Field Value

float

DetailTiling

World-space tiling for detail textures

public float DetailTiling

Field Value

float

NormalMapAmbient

Normal map ambient (shadow darkness)

public float NormalMapAmbient

Field Value

float

NormalMapHighlight

Normal map highlight brightness

public float NormalMapHighlight

Field Value

float

NormalMapStrength

Normal map strength

public float NormalMapStrength

Field Value

float

SampleRadius

Sample radius for terrain blending

public int SampleRadius

Field Value

int

Saturation

Saturation adjustment for terrain colors (0-2.0)

public float Saturation

Field Value

float

Methods

FromConfig(VisualStyleConfiguration)

Create style params from VisualStyleConfiguration

public static TerrainStyleParams FromConfig(VisualStyleConfiguration config)

Parameters

config VisualStyleConfiguration

Returns

TerrainStyleParams